1.
(3)
(Total for Question 1 is 3 marks)
Notes and three levels of exam-style practice for each registered specification point in this section.
Checked against Edexcel 9FM0 section 5. Review basis: the qualification registry sourced from the Pearson Edexcel Level 3 Advanced GCE in Further Mathematics (9FM0) specification; registry verification recorded 17 July 2026.
In the exam: Formulae booklet provided · calculator allowed in every paper
A self-report of how sure you feel. It does not measure mastery. Evidence from your answers reaches secure after the latest Tier 2/3 attempt is correct, with three correct distinct drills across at least two dates and two practice sources.
Explanation
Two players each show one or two fingers. If the totals match, the row player wins ; if they do not match, the row player pays . Write the pay-off matrix for the row player and state the column player's matrix.
Answer: Row player: rows and . Column player: rows and .
Common mistakes
Exam tip
Label the rows and columns with the players' names as well as their strategies; almost every lost mark in this topic comes from reading the wrong player's pay-off.
1.
(3)
(Total for Question 1 is 3 marks)
1.
(5)
(Total for Question 1 is 5 marks)
1.
(6)
(Total for Question 1 is 6 marks)
This section: Evidence from your answers: 0/5 secureYour confidence: 0 self-rated secureTracker status: 0/5 secure, 0 shaky, 5 unseen
Overall: Evidence from your answers: 0/158 secureYour confidence: 0 self-rated secureTracker status: 0/158 secure, 0 shaky, 158 unseen
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A self-report of how sure you feel. It does not measure mastery. Evidence from your answers reaches secure after the latest Tier 2/3 attempt is correct, with three correct distinct drills across at least two dates and two practice sources.
Explanation
Find the play-safe strategies and determine whether the game with rows , , is stable.
Answer: The game is stable with value ; the row player plays row 2 and the column player plays column 2.
Common mistakes
Exam tip
Write the row minima down the side and the column maxima along the bottom before comparing them; the mark scheme awards marks for those two lists whatever the conclusion.
1.
(4)
(Total for Question 1 is 4 marks)
1.
(5)
(Total for Question 1 is 5 marks)
1.
(6)
(Total for Question 1 is 6 marks)
A self-report of how sure you feel. It does not measure mastery. Evidence from your answers reaches secure after the latest Tier 2/3 attempt is correct, with three correct distinct drills across at least two dates and two practice sources.
Explanation
Reduce the game with rows , and by dominance.
Answer: Row 2 is dominated by row 1 and is deleted, leaving the game with rows and .
Common mistakes
Exam tip
After every deletion, re-check both rows and columns: a deletion can create a new dominance that was not present before.
1.
(3)
(Total for Question 1 is 3 marks)
1.
(5)
(Total for Question 1 is 5 marks)
1.
(8)
(Total for Question 1 is 8 marks)
A self-report of how sure you feel. It does not measure mastery. Evidence from your answers reaches secure after the latest Tier 2/3 attempt is correct, with three correct distinct drills across at least two dates and two practice sources.
Explanation
Solve the game with the row player's matrix and graphically.
Answer: The row player plays row 1 with probability and row 2 with probability ; the value of the game is .
Common mistakes
Exam tip
Draw the lines from to and shade the region below all of them; the highest point of that region is the answer, and it is always at a crossing of two lines.
1.
(3)
(Total for Question 1 is 3 marks)
1.
(6)
(Total for Question 1 is 6 marks)
1.
(8)
(Total for Question 1 is 8 marks)
A self-report of how sure you feel. It does not measure mastery. Evidence from your answers reaches secure after the latest Tier 2/3 attempt is correct, with three correct distinct drills across at least two dates and two practice sources.
Explanation
Set up the linear program for the game with the row player's matrix , and .
Answer: Maximise subject to , , , and .
Common mistakes
Exam tip
State the value of the constant you add and where you add it; a correct tableau built on an unstated shift usually loses the final accuracy mark.
1.
(3)
(Total for Question 1 is 3 marks)
1.
(6)
(Total for Question 1 is 6 marks)
1.
(8)
(Total for Question 1 is 8 marks)
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