Edexcel A-level Maths coverage

Kinematics

Section M7
5 spec leafs

Notes and three levels of exam-style practice for each registered specification leaf in this section.

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M7.1

Understand and use the language of kinematics: position; displacement; distance travelled; velocity; speed; acceleration.

  • Position locates a particle relative to an origin, displacement is the signed change in position, and distance travelled is the total path length and is always non-negative.
  • Velocity is the rate of change of displacement, speed is the magnitude of velocity, and acceleration is the rate of change of velocity; choose a positive direction before assigning signs.
  • For motion from x1x_1 to x2x_2, displacement is x2x1x_2-x_1; split reversals into separate path lengths for distance, and use change in velocity divided by time for average acceleration.
  • A common error is to treat distance and displacement, or speed and velocity, as interchangeable; distance and speed cannot be negative.

Tier 1 · Easy

3 marks
ORIGINAL

A particle moves on a straight line from position 3m-3\,\text{m} to 5m5\,\text{m} and then to 1m1\,\text{m}. Find its displacement and the distance it travels.

Tier 2 · Standard

4 marks
ORIGINAL

Taking east as positive, a cyclist's velocity changes uniformly from +8m s1+8\,\text{m s}^{-1} to 4m s1-4\,\text{m s}^{-1} in 6s6\,\text{s}. Find the acceleration, the time when the cyclist is instantaneously at rest, and the speed at the end.

Tier 3 · Hard

6 marks
ORIGINAL

A runner travels 120m120\,\text{m} east in 15s15\,\text{s}, 50m50\,\text{m} west in 5s5\,\text{s} and then 30m30\,\text{m} east in 10s10\,\text{s}. Find the runner's total distance, displacement, average speed and average velocity.

M7.2

Understand, use and interpret graphs in kinematics for motion in a straight line: displacement against time and interpretation of gradient; velocity against time and interpretation of gradient and area under the graph.

  • The gradient of a displacement-time graph is velocity; the gradient of a velocity-time graph is acceleration, with signs determined by the chosen positive direction.
  • Find displacement from a velocity-time graph using signed area, splitting the graph into rectangles, triangles or trapezia as needed.
  • For a straight segment from velocity uu to vv over time tt, the area is 12(u+v)t\dfrac12(u+v)t, which gives the displacement during that interval.
  • A common error is to add all areas as positive: area below the time axis is negative for displacement, though its magnitude contributes positively to distance travelled.

Tier 1 · Easy

2 marks
ORIGINAL

A straight segment of a displacement-time graph joins (2,5)(2,5) to (8,23)(8,23), where time is in seconds and displacement in metres. Find the velocity represented by the segment.

Tier 2 · Standard

4 marks
ORIGINAL

A particle's velocity increases uniformly from 2m s12\,\text{m s}^{-1} to 8m s18\,\text{m s}^{-1} during the first 3s3\,\text{s}, then remains at 8m s18\,\text{m s}^{-1} for 4s4\,\text{s}. Find its acceleration during the first stage and its displacement over all 7s7\,\text{s}.

Tier 3 · Hard

7 marks
ORIGINAL

A particle has velocity 4m s14\,\text{m s}^{-1} at t=0t=0. Its velocity increases linearly to 10m s110\,\text{m s}^{-1} at t=3t=3, remains constant until t=5t=5, then decreases linearly to 2m s1-2\,\text{m s}^{-1} at t=9t=9. Find the acceleration during the final stage, the displacement and the total distance travelled from t=0t=0 to t=9t=9.

M7.3

Understand, use and derive the formulae for constant acceleration for motion in a straight line; extend to 2 dimensions using vectors.

  • For constant acceleration, use v=u+at\mathbf{v}=\mathbf{u}+\mathbf{a}t and r=r0+ut+12at2\mathbf{r}=\mathbf{r}_0+\mathbf{u}t+\dfrac12\mathbf{a}t^2, with scalar forms available for one-dimensional motion.
  • List the known quantities from s,u,v,a,ts,u,v,a,t, choose an equation containing the required unknown, and keep the sign convention consistent throughout.
  • Eliminating tt between v=u+atv=u+at and s=12(u+v)ts=\dfrac12(u+v)t gives v2=u2+2asv^2=u^2+2as for motion with constant acceleration.
  • A common error is to use constant-acceleration formulae when acceleration varies, or to use vector magnitudes before completing the component equations.

Tier 1 · Easy

2 marks
ORIGINAL

A particle accelerates uniformly from 5m s15\,\text{m s}^{-1} to 11m s111\,\text{m s}^{-1} in 3s3\,\text{s}. Find its acceleration.

Tier 2 · Standard

4 marks
ORIGINAL

A car moves in a straight line with initial speed 4m s14\,\text{m s}^{-1} and constant acceleration 1.5m s21.5\,\text{m s}^{-2}. Find its speed and the distance it travels in the next 6s6\,\text{s}.

Tier 3 · Hard

6 marks
ORIGINAL

A particle starts at the origin with velocity (3i+8j)m s1(3\mathbf{i}+8\mathbf{j})\,\text{m s}^{-1} and constant acceleration (2i2j)m s2(2\mathbf{i}-2\mathbf{j})\,\text{m s}^{-2}. Find the time when its velocity is parallel to i\mathbf{i}, its displacement then, and its speed then.

M7.4

Use calculus in kinematics for motion in a straight line: v = dr/dt, a = dv/dt = d²r/dt², r = ∫v dt, v = ∫a dt; extend to 2 dimensions using vectors.

  • Velocity is v=drdt\mathbf{v}=\dfrac{\mathrm{d}\mathbf{r}}{\mathrm{d}t} and acceleration is a=dvdt=d2rdt2\mathbf{a}=\dfrac{\mathrm{d}\mathbf{v}}{\mathrm{d}t}=\dfrac{\mathrm{d}^2\mathbf{r}}{\mathrm{d}t^2}, applied component by component for vectors.
  • Integrate acceleration to find velocity and integrate velocity to find position, using each given initial condition to determine the vector or scalar constant of integration.
  • To find distance rather than displacement, solve v=0v=0 for direction changes and add the absolute changes in position across the resulting time intervals.
  • A common error is to omit constants of integration or to integrate speed instead of signed velocity without checking where the direction changes.

Tier 1 · Easy

3 marks
ORIGINAL

A particle has position r=t34t2+5tr=t^3-4t^2+5t metres at time tt seconds. Find its velocity and acceleration at t=2t=2.

Tier 2 · Standard

6 marks
ORIGINAL

A particle's velocity at time tt is v=3t212t+9m s1v=3t^2-12t+9\,\text{m s}^{-1}. It starts from position 2m2\,\text{m}. Determine its position function and the total distance it covers during 0t40\leq t\leq4.

Tier 3 · Hard

8 marks
ORIGINAL

A particle has acceleration a=(6ti4j)m s2\mathbf{a}=(6t\mathbf{i}-4\mathbf{j})\,\text{m s}^{-2}. Initially its velocity is (2i+7j)m s1(2\mathbf{i}+7\mathbf{j})\,\text{m s}^{-1} and its position vector is (i+3j)m(-\mathbf{i}+3\mathbf{j})\,\text{m}. Find its velocity and position vectors at time tt. Hence find its position and speed when its velocity is parallel to i\mathbf{i}.

M7.5

Model motion under gravity in a vertical plane using vectors; projectiles.

  • In the standard projectile model, the only acceleration is gravity vertically downwards, so horizontal velocity is constant while vertical velocity changes uniformly.
  • Resolve the initial velocity into horizontal and vertical components, then apply constant-acceleration equations separately with a clearly stated positive direction.
  • With launch speed uu at angle θ\theta from level ground, eliminating tt from x=ucosθtx=u\cos\theta\,t and y=usinθt12gt2y=u\sin\theta\,t-\dfrac12gt^2 gives the equation of the path.
  • A common error is to use v=0v=0 for the whole velocity at greatest height; only the vertical component is zero there, unless the projectile was launched vertically.

Tier 1 · Easy

4 marks
ORIGINAL

A particle is projected vertically upwards at 14.7m s114.7\,\text{m s}^{-1}. Using g=9.8m s2g=9.8\,\text{m s}^{-2}, find the time taken to reach its greatest height and the height gained.

Tier 2 · Standard

6 marks
ORIGINAL

A projectile is launched from level ground at 20m s120\,\text{m s}^{-1} at 3030^\circ above the horizontal. It lands at the same level. Using g=9.8m s2g=9.8\,\text{m s}^{-2}, find its time of flight, horizontal range and greatest height.

Tier 3 · Hard

8 marks
ORIGINAL

From a point 5m5\,\text{m} above horizontal ground, a projectile is launched with velocity (12i+5j)m s1(12\mathbf{i}+5\mathbf{j})\,\text{m s}^{-1}. Take j\mathbf{j} vertically upwards and use g=10m s2g=10\,\text{m s}^{-2}. Find the Cartesian equation of its path, the horizontal distance to its first impact with the ground, and its speed on impact.